themodsgrimm: (Default)
The Mods Grimm ([personal profile] themodsgrimm) wrote in [community profile] grimmoired2018-06-09 08:40 am
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PROLOGUE : TRIAL

The Story Continues...
PROLOGUE - WEEK 0
37 Narrators Remain ;
Wakey wakey, naughty murder children. It's a lovely Saturday, after all. Breakfast is served piping hot at its usual time and all of the evidence has been removed from the scenes of yesterday. No matter how you choose to spent your morning though, the clock will begin to chime the moment both hands reach the large, ornate twelve.

Before your eyes materializes a door...but not just any door. Unlike the door leading to the festival, this door sits primly and properly right in front of the foyer. Whether you exit the castle on your own or you feel a friendly, invisible push, you begin to walk under an arc of wisterias. Behind you, the clock continues to chime with every step you take.

By the time the time the clock strikes twelve, you've entered a beautiful garden. In front of you is a long table, 19 seats on each side. Around the garden are several glass cases containing evidence collected yesterday. As noon intensifies on the sun-shaped clock, you'll find Dragon at the head of the table, a glass-covered rose near her right hand.

Tick tock, Narrators. You have nine hours to deliberate.



Welcome to your first trial post!

Please see here for the OOC summary of events from yesterday's investigation.

In addition, please be sure to vote! Please see the voting page on how to vote, as we will have two special things to vote for. Voting will close at 9pm EST/6pm PST!

If you have any questions, please ask on our Discord server or ping us on plurk. Please direct pings for the NPC to Dana ([plurk.com profile] decals), as she will be taking point for today's NPC, and the moderator team will be on deck for all other questions.


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recoda: (50. ᴀɴᴅ ɪғ ᴛʜɪs)

[personal profile] recoda 2018-06-09 10:27 pm (UTC)(link)
[ .... ]

After you saw her leave the room... what then? Did you not see her again until...?
disilluded: (How much does Rake hate mustard?)

[personal profile] disilluded 2018-06-09 10:29 pm (UTC)(link)
...Yes. That is correct. I started to grow concerned when I did not see her again as people began to gather to investigate.

[...And then they saw what they saw.]
recoda: (8. ɪs ᴀ ᴘᴇɴ)

[personal profile] recoda 2018-06-09 10:32 pm (UTC)(link)
... did the Gi-gan you saw say anything, before she left?
disilluded: (Kick yourself in the head wee man.)

[personal profile] disilluded 2018-06-09 10:38 pm (UTC)(link)
We spoke during the night--we discussed our shifts, and when we would be taking them.

[They kept watch...obviously...because they're paranoid.

But otherwise they're not super chatty people, clearly.]


That is all, however. We did not speak in the morning--the investigation seemed more pressing.
recoda: (17. ʏᴏᴜʀ ʜᴀɴᴅ)

[personal profile] recoda 2018-06-09 10:45 pm (UTC)(link)
So there was nothing unusual at all until you started the investigation, huh...? Just what are the Crafters trying to do...?
disilluded: (This is worse than the hanging.)

[personal profile] disilluded 2018-06-09 10:48 pm (UTC)(link)
[... A beat, and:]

I believe, if this is all to be some grand, skewed "game", it is to make certain that I could not have known Gi-gan was killed immediately.

They did make us go through that farce of an investigation, after all.
recoda: (11. ᴍᴇ ᴀɴᴅ ʏᴏᴜ)

[personal profile] recoda 2018-06-09 10:51 pm (UTC)(link)
"Maintaining the mystery," maybe? But... if they can make us see whatever they want in order to hide the murder, then doesn't any and all testimony become basically useless?
disilluded: (That's instinct. You can't teach that.)

[personal profile] disilluded 2018-06-09 10:53 pm (UTC)(link)
I don't believe so.

[In part because it'd be really hopeless then, but mostly because:]

This "game" is skewed, but not necessarily against us to the extent that it would be unplayable. There would be no "point" to it then; they may as well put us in a room and kill us one by one.

They are going to these lengths because they wish to see what happens, but for a game to be a game, it must be able to be won or lost. I do not believe every testimony we have will be useless. Merely the ones that are very inconvenient for them.
recoda: (10. ᴀ ᴘᴏᴇᴍ ᴏғ)

[personal profile] recoda 2018-06-09 11:18 pm (UTC)(link)
Which makes it our job to figure out what testimony is useful, and how much of our own senses we can trust.

[ that's a grim task in and of itself. ]
disilluded: (We wanted to see if you would run!)

[personal profile] disilluded 2018-06-09 11:23 pm (UTC)(link)
... Yes. Correct.

I would suggest... to trust yourself more than to not. If it is in question, that is my suggestion. It would be better to trust yourself and be wrong than to not trust yourself at all.
recoda: (51. ᴡᴏʀʟᴅ ᴡᴏɴ'ᴛ ᴡʀɪᴛᴇ)

[personal profile] recoda 2018-06-09 11:26 pm (UTC)(link)
... yes, you're right. We can't let ourselves succumb to paranoia and suspicion. It would only play right into the Crafters' hands.